WebXRProfiledMotionController

A profiled motion controller has its profile loaded from an online repository. The class is responsible of loading the model, mapping the keys and enabling model-animations

Hierarchy

Implements

Index

Constructors

constructor

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Properties

components

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components: object

A map of components (WebXRControllerComponent) in this motion controller Components have a ComponentType and can also have both button and axis definitions

Type declaration

disableAnimation

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disableAnimation: boolean

Disable the model's animation. Can be set at any time.

gamepadObject

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The gamepad object correlating to this controller

handness

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handness (left/right/none) of this controller

onModelLoadedObservable

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onModelLoadedObservable: Observable<WebXRAbstractMotionController>

Observers registered here will be triggered when the model of this controller is done loading

profileId

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profileId: string

The profile ID of this controller. Will be populated when the controller initializes.

rootMesh

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The root mesh of the model. It is null if the model was not yet initialized

Methods

dispose

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  • dispose(): void

getAllComponentsOfType

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getComponent

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getComponentIds

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  • getComponentIds(): string[]

getComponentOfType

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getMainComponent

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loadModel

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  • loadModel(): Promise<boolean>
  • Loads the model correlating to this controller When the mesh is loaded, the onModelLoadedObservable will be triggered

    Returns Promise<boolean>

    A promise fulfilled with the result of the model loading

updateFromXRFrame

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  • updateFromXRFrame(xrFrame: XRFrame): void

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