Defines the Geometry Buffer scene component responsible to manage a G-Buffer useful in several rendering techniques.
The component name helpful to identify the component in the list of scene components.
The scene the component belongs to.
Adds all the elements from the container to the scene
the container holding the elements
Disposes the component and the associated ressources
Rebuilds the elements related to this component in case of context lost for instance.
Registers the component in a given scene
Removes all the elements in the container from the scene
contains the elements to remove
if the removed element should be disposed (default: false)
Serializes the component data to the specified json object
The object to serialize to
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