RenderingGroupInfo

This class is used by the onRenderingGroupObservable

Hierarchy

  • RenderingGroupInfo

Index

Properties

camera

camera: Nullable<Camera>

The camera currently used for the rendering pass

renderStage

renderStage: number

The rendering stage, can be either STAGE_PRECLEAR, STAGE_PREOPAQUE, STAGE_PRETRANSPARENT, STAGE_POSTTRANSPARENT

renderingGroupId

renderingGroupId: number

The ID of the renderingGroup being processed

scene

scene: Scene

The Scene that being rendered

Static STAGE_POSTTRANSPARENT

STAGE_POSTTRANSPARENT: number

Called after the transparent object are rendered, last hook of the renderingGroup phase This stage will be fired no matter what

Static STAGE_PRECLEAR

STAGE_PRECLEAR: number

Stage corresponding to the very first hook in the renderingGroup phase: before the render buffer may be cleared This stage will be fired no matter what

Static STAGE_PREOPAQUE

STAGE_PREOPAQUE: number

Called before opaque object are rendered. This stage will be fired only if there's 3D Opaque content to render

Static STAGE_PRETRANSPARENT

STAGE_PRETRANSPARENT: number

Called after the opaque objects are rendered and before the transparent ones This stage will be fired only if there's 3D transparent content to render

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