PostProcessRenderPipeline

Hierarchy

Index

Constructors

constructor

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  • Initializes a PostProcessRenderPipeline

    Parameters

    • engine: Engine

      engine to add the pipeline to

    • name: string

      name of the pipeline

    Returns PostProcessRenderPipeline

Properties

cameras

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cameras: Camera[]

Gets the list of attached cameras

inspectableCustomProperties

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inspectableCustomProperties: IInspectable[]

List of inspectable custom properties (used by the Inspector)

see

https://doc.babylonjs.com/how_to/debug_layer#extensibility

isSupported

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isSupported: boolean

If all the render effects in the pipeline are supported

name

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name: string

Gets pipeline name

Methods

addEffect

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dispose

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  • dispose(): void
  • Disposes of the pipeline

    Returns void

getClassName

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  • getClassName(): string
  • Gets the class name

    Returns string

    "PostProcessRenderPipeline"

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