PostProcessManager

PostProcessManager is used to manage one or more post processes or post process pipelines See https://doc.babylonjs.com/how_to/how_to_use_postprocesses

Hierarchy

  • PostProcessManager

Index

Constructors

Methods

Constructors

constructor

  • Creates a new instance PostProcess

    Parameters

    • scene: Scene

      The scene that the post process is associated with.

    Returns PostProcessManager

Methods

directRender

  • Manually render a set of post processes to a texture.

    Parameters

    • postProcesses: PostProcess[]

      An array of post processes to be run.

    • Optional targetTexture: Nullable<InternalTexture>

      The target texture to render to.

    • Optional forceFullscreenViewport: boolean

      force gl.viewport to be full screen eg. 0,0,textureWidth,textureHeight

    Returns void

dispose

  • dispose(): void
  • Disposes of the post process manager.

    Returns void

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