PhysicsRadialExplosionEvent

Represents a physics radial explosion event

see

https://doc.babylonjs.com/how_to/using_the_physics_engine

Hierarchy

  • PhysicsRadialExplosionEvent

Index

Constructors

constructor

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Methods

dispose

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  • dispose(force?: boolean): void
  • Disposes the sphere.

    Parameters

    • Optional force: boolean

      Specifies if the sphere should be disposed by force

    Returns void

getData

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getImpostorForceAndContactPoint

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  • Returns the force and contact point of the impostor or false, if the impostor is not affected by the force/impulse.

    Parameters

    Returns Nullable<PhysicsForceAndContactPoint>

    A physics force and contact point, or null

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