LineEdgesRenderer

LineEdgesRenderer for LineMeshes to remove unnecessary triangulation

Hierarchy

Implements

Index

Constructors

constructor

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  • This constructor turns off auto generating edges line in Edges Renderer to make it here.

    Parameters

    • source: AbstractMesh

      LineMesh used to generate edges

    • Optional epsilon: number

      not important (specified angle for edge detection)

    • Optional checkVerticesInsteadOfIndices: boolean

      not important for LineMesh

    Returns LineEdgesRenderer

Properties

edgesWidthScalerForOrthographic

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edgesWidthScalerForOrthographic: number

Define the size of the edges with an orthographic camera

edgesWidthScalerForPerspective

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edgesWidthScalerForPerspective: number

Define the size of the edges with a perspective camera

isEnabled

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isEnabled: boolean

Gets or sets a boolean indicating if the edgesRenderer is active

Methods

dispose

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  • dispose(): void

isReady

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  • isReady(): boolean

render

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  • render(): void

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