InstantiatedEntries

Class used to store the output of the AssetContainer.instantiateAllMeshesToScene function

Hierarchy

  • InstantiatedEntries

Index

Properties

animationGroups

Find examples in Playground
animationGroups: AnimationGroup[]

List of new animation groups

rootNodes

Find examples in Playground
rootNodes: TransformNode[]

List of new root nodes (eg. nodes with no parent)

skeletons

Find examples in Playground
skeletons: Skeleton[]

List of new skeletons

Generated using TypeDoc