Returns the cubemap information (each faces texture data) extracted from an RGBE texture. This RGBE texture needs to store the information as a panorama.
More information on this format are available here: https://en.wikipedia.org/wiki/RGBE_image_format
The binary file stored in an array buffer.
The expected size of the extracted cubemap.
The Cube Map information.
Reads header information from an RGBE texture stored in a native array. More information on this format are available here: https://en.wikipedia.org/wiki/RGBE_image_format
The binary file stored in native array.
The header information.
Returns the pixels data extracted from an RGBE texture. This pixels will be stored left to right up to down in the R G B order in one array.
More information on this format are available here: https://en.wikipedia.org/wiki/RGBE_image_format
The binary file stored in an array buffer.
The header information of the file.
The pixels data in RGB right to left up to down order.
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This groups tools to convert HDR texture to native colors array.