Defines the camera the input is attached to.
Gets or Set the list of keyboard keys used to control the backward move of the camera.
Gets or Set the list of keyboard keys used to control the left strafe move of the camera.
Gets or Set the list of keyboard keys used to control the right strafe move of the camera.
Gets or Set the list of keyboard keys used to control the forward move of the camera.
Attach the input controls to a specific dom element to get the input from.
Defines the element the controls should be listened from
Defines whether event caught by the controls should call preventdefault() (https://developer.mozilla.org/en-US/docs/Web/API/Event/preventDefault)
Update the current camera state depending on the inputs that have been used this frame. This is a dynamically created lambda to avoid the performance penalty of looping for inputs in the render loop.
Detach the current controls from the specified dom element.
Defines the element to stop listening the inputs from
Gets the class name of the current intput.
the class name
Get the friendly name associated with the input class.
the input friendly name
Generated using TypeDoc
Manage the keyboard inputs to control the movement of a free camera.
http://doc.babylonjs.com/how_to/customizing_camera_inputs