DepthTextureCreationOptions

Define options used to create a depth texture

Hierarchy

  • DepthTextureCreationOptions

Index

Properties

Optional bilinearFiltering

Find examples in Playground
bilinearFiltering: boolean

Specifies whether or not bilinear filtering is enable on the texture

Optional comparisonFunction

Find examples in Playground
comparisonFunction: number

Specifies the comparison function to set on the texture. If 0 or undefined, the texture is not in comparison mode

Optional generateStencil

Find examples in Playground
generateStencil: boolean

Specifies whether or not a stencil should be allocated in the texture

Optional isCube

Find examples in Playground
isCube: boolean

Specifies if the created texture is a cube texture

Generated using TypeDoc