Define options used to create a depth texture


  • DepthTextureCreationOptions



Optional bilinearFiltering

bilinearFiltering: boolean

Specifies whether or not bilinear filtering is enable on the texture

Optional comparisonFunction

comparisonFunction: number

Specifies the comparison function to set on the texture. If 0 or undefined, the texture is not in comparison mode

Optional generateStencil

generateStencil: boolean

Specifies whether or not a stencil should be allocated in the texture

Optional isCube

isCube: boolean

Specifies if the created texture is a cube texture

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