Converts a texture to the according Spherical Polynomial data. This extracts the first 3 orders only as they are the only one used in the lighting.
The texture to extract the information from.
The Spherical Polynomial data.
Converts a cubemap to the according Spherical Polynomial data. This extracts the first 3 orders only as they are the only one used in the lighting.
The Cube map to extract the information from.
The Spherical Polynomial data.
Generated using TypeDoc
Helper class dealing with the extraction of spherical polynomial dataArray from a cube map.