Collider

Hierarchy

  • Collider

Index

Properties

collidedMesh

collidedMesh: Nullable<AbstractMesh>

Define last collided mesh

collisionFound

collisionFound: boolean

Define if a collision was found

collisionMask

collisionMask: number

intersectionPoint

intersectionPoint: Vector3

Define last intersection point in local space

slidePlaneNormal

slidePlaneNormal: Vector3

Gets the plane normal used to compute the sliding response (in local space)

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