Gets or sets the bar graph amplitude
Gets or sets the position of the debug canvas
Gets or sets the debug canvas size
Gets or sets the FFT table size
Gets or sets the smoothing
Connects two audio nodes
defines first node to connect
defines second node to connect
Releases all associated resources
Renders the debug canvas
Gets the current frequency data as a byte array
a Uint8Array
Gets the current waveform as a byte array
a Uint8Array
Gets the current frequency data as a float array
a Float32Array
Get the number of data values you will have to play with for the visualization
a number
Stops rendering the debug canvas and removes it
Generated using TypeDoc
Class used to work with sound analyzer using fast fourier transform (FFT)
http://doc.babylonjs.com/how_to/playing_sounds_and_music