How To

Use the default rendering pipeline


You can find a complete example of this pipeline in our playground : -

The default rendering pipeline provides visual improvements to enhance the output of your scene:

  • Antialiasing
  • Bloom
  • Image processing including:
    • Vignette effect
    • Contrast
    • Exposure
    • Color curves
    • Color grading
    • Tone mapping

Creating the rendering pipeline

You just have to create an instance of BABYLON.DefaultRenderingPipeline

var pipeline = new BABYLON.DefaultRenderingPipeline(
    "default", // The name of the pipeline
    true, // Do you want HDR textures ?
    scene, // The scene instance
    [camera] // The list of cameras to be attached to



You can turn the antialiasing (fxaa) effect on and off with:

pipeline.fxaaEnabled = true;


You can turn the bloom effect on and off with:

pipeline.bloomEnabled = true;

Furthermore, you can control the impact of bloomin the final compositing with:

pipeline.bloomWeight = 0.3;

Image processing effect

You can turn the image processing effect on and off with:

pipeline.imageProcessingEnabled = true;

You can also control individual image processing subeffects. To get more info about the ImageProcessing postprocess, please read the following tutorial.