CLASSES
TagsA - Z

Ground

Description

class Ground extends _Primitive

Constructor

new Ground(id, scene, width, height, subdivisions, canBeRegenerated, mesh)

Parameters

Name Type Description
id string
scene Scene
width number
height number
subdivisions number
optional canBeRegenerated boolean

Members

width : number

height : number

subdivisions : number

Methods

copy(id) → Geometry

Parameters

Name Type Description
id string

serialize() → any

static Parse(parsedGround, scene) → ()

Parameters

Name Type Description
parsedGround any
scene Scene