Options to modify the vr experience helper's behavior.




Optional controllerMeshes

controllerMeshes: boolean

Should the native controller meshes be initialized. (default: true)

Optional createDeviceOrientationCamera

createDeviceOrientationCamera: boolean

Create a DeviceOrientationCamera to be used as your out of vr camera. (default: true)

Optional createFallbackVRDeviceOrientationFreeCamera

createFallbackVRDeviceOrientationFreeCamera: boolean

Create a VRDeviceOrientationFreeCamera to be used for VR when no external HMD is found. (default: true)

Optional customVRButton

customVRButton: HTMLButtonElement

If you'd like to provide your own button to the VRHelper. (default: standard babylon vr button)

Optional defaultHeight

defaultHeight: number

To change the default offset from the ground to account for user's height in meters. Will be scaled by positionScale. (default: 1.7)

Optional defaultLightingOnControllers

defaultLightingOnControllers: boolean

Creating a default HemiLight only on controllers. (default: true)

Optional displayName

displayName: string

If there are more than one VRDisplays, this will choose the display matching this name. (default: pick first vrDisplay)

Optional floorMeshes

floorMeshes: Mesh[]

A list of meshes to be used as the teleportation floor. If specified, teleportation will be enabled (default: undefined)

Optional laserToggle

laserToggle: boolean

Uses the main button on the controller to toggle the laser casted. (default: true)

Optional positionScale

positionScale: number

Sets the scale of the vrDevice in babylon space. (default: 1)

Optional rayLength

rayLength: number

To change the length of the ray for gaze/controllers. Will be scaled by positionScale. (default: 100)

Optional trackPosition

trackPosition: boolean

Sets if the webVR camera should be tracked to the vrDevice. (default: true)

Optional useCustomVRButton

useCustomVRButton: boolean

If you don't want to use the default VR button of the helper. (default: false)

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