ProceduralTextureSceneComponent

Defines the Procedural Texture scene component responsible to manage any Procedural Texture in a given scene.

Hierarchy

  • ProceduralTextureSceneComponent

Implements

Index

Constructors

Properties

Methods

Constructors

constructor

Properties

name

name: string

The component name helpfull to identify the component in the list of scene components.

scene

scene: Scene

The scene the component belongs to.

Methods

dispose

  • dispose(): void
  • Disposes the component and the associated ressources.

    Returns void

rebuild

  • rebuild(): void
  • Rebuilds the elements related to this component in case of context lost for instance.

    Returns void

register

  • register(): void

Generated using TypeDoc