Creates a Plane object according to the given floats a, b, c, d and the plane equation : ax + by + cz + d = 0
Returns the plane coordinates as a new array of 4 elements [a, b, c, d].
Returns a new plane copied from the current Plane.
Returns the dot product (float) of the point coordinates and the plane normal.
Returns the string "Plane".
Returns the Plane hash code.
Boolean : True is the vector "direction" is the same side than the plane normal.
Normalize the current Plane in place. Returns the updated Plane.
Returns the signed distance (float) from the given point to the Plane.
Returns a new Plane from the given array.
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