LineEdgesRenderer

LineEdgesRenderer for LineMeshes to remove unnecessary triangulation

Hierarchy

Implements

Index

Constructors

constructor

  • This constructor turns off auto generating edges line in Edges Renderer to make it here.

    Parameters

    • source: AbstractMesh

      LineMesh used to generate edges

    • Optional epsilon: number

      not important (specified angle for edge detection)

    • Optional checkVerticesInsteadOfIndices: boolean

      not important for LineMesh

    Returns LineEdgesRenderer

Properties

edgesWidthScalerForOrthographic

edgesWidthScalerForOrthographic: number

edgesWidthScalerForPerspective

edgesWidthScalerForPerspective: number

isEnabled

isEnabled: boolean

Gets or sets a boolean indicating if the edgesRenderer is active

Methods

dispose

  • dispose(): void

isReady

  • isReady(): boolean

render

  • render(): void

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