The rendering pipeline name
The scene linked to this pipeline
The array of cameras that the rendering pipeline will be attached to
if false, you will have to manually call prepare() to update the pipeline
ID of the Fast Approximate Anti-Aliasing post process;
ID of the image processing post process;
Animations which can be used to tweak settings over a period of time
Enable or disable the bloom from the pipeline
Specifies the size of the bloom blur kernel, relative to the final output size
The scale of the bloom, lower value will provide better performance.
The strength of the bloom.
The strength of the bloom.
Chromatic aberration post process which will shift rgb colors in the image
Enable or disable the chromaticAberration process from the pipeline
Depth of field effect, applies a blur based on how far away objects are from the focus distance.
Blur level of the depth of field effect. (Higher blur will effect performance)
If the depth of field is enabled.
The Fast Approximate Anti-Aliasing post process which attemps to remove aliasing from an image.
If the anti aliasing is enabled.
Grain post process which add noise to the image
Enable or disable the grain process from the pipeline
Image post processing pass used to perform operations such as tone mapping or color grading.
If image processing is enabled.
MSAA sample count, setting this to 4 will provide 4x anti aliasing. (default: 1)
Sharpen post process which will apply a sharpen convolution to enhance edges
Enable or disable the sharpen process from the pipeline
Dispose of the pipeline and stop all post processes
Force the compilation of the entire pipeline.
Serialize the rendering pipeline (Used when exporting)
the serialized object
Parse the serialized pipeline
Source pipeline.
The scene to load the pipeline to.
The URL of the serialized pipeline.
An instantiated pipeline from the serialized object.
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The default rendering pipeline can be added to a scene to apply common post processing effects such as anti-aliasing or depth of field. See https://doc.babylonjs.com/how_to/using_default_rendering_pipeline